Did minecraft startet the indie market

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Minecraft was considered an indie game during its original development, and was one of the first titles to successfully demonstrate this approach to funding.

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Answer

When did Minecraft become an indie game?

By April 2013, shortly after the release of the education-focused Raspberry Pi edition of Minecraft, the Java and Pocket editions surpassed 10 million sales each. Later in 2013, the game’s exclusivity clause with Microsoft elapsed, and versions for PS3, PS4 and PSVita were announced; Minecraft had well and truly outgrown its indie game status.

Is Minecraft no longer an indie studio?

Once heralded as an independent game, Minecraft’s growing success has pushed studio cofounder Markus Persson to admit Mojang is no longer indie, at least in some respects. Mojang is no longer an indie studio in some respects, according to Persson.

How do you market an indie game?

For most indie games, you need to create your own luck and marketing strategy. Another good tip: use free channels like social media and gaming newsletters to market your game, even when your budget eventually allows you to pay for channels.

Are indie games still profitable?

Despite publications like PC Gamer now having dedicated ‘Indie’ sections, the truth still remains: the profit margins for indie games are still small and few indie games have seen commercial success.

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Did Minecraft start out as an indie game?

Minecraft is the definition of a decade-defining game. While it initially came out in 2009, its full release wasn’t until 2011, and in the years that followed it became the most successful indie game of all time.


Is Minecraft an indie or AAA?

Minecraft is in no way a “AAA” game. Yes, it’s a hugely popular game, but it is the archetype of “indie game done good”. Calling the number 5 selling game of 2014 “not AAA” is pretty much semantic.


What was the very first indie game?

Clickteam (1994) Clickteam launched Klik & Play in 1994, the first in a line of engines (the latest of which is MMF2). A community formed around it, and many modern indie game developers got their start with Klik & Play, such as Derek Yu and Arthur Lee.


Is Mojang an indie studio?

Mojang Studios is an indie game development studio based in Stockholm, Sweden. The company develops a game called Minecraft and another game called Scrolls. Cobalt is Mojang’s first 3rd party published game.


Is Mojang still indie?

It is comfortably Microsoft’s biggest games IP, and has remained relevant and popular for more than a decade. Yet it’s also one of the original indie games, responsible for every major games publisher launching an indie label to “find the next Minecraft.” But Mojang is not an indie anymore — not by any stretch.


Is Roblox an indie game?

Is Roblox an indie game? Roblox’s platform on its own might not be considered an indie platform, Roblox certainly empowers Indie game developers through the creative freedom its platform provides. In Roblox’s platform, you can build any kind of game you want and unleash your creativity.


Is Minecraft a AAA game?

Time: Minecraft started out as being developed by only one person, Markus Persson, making it an indie game. Now it’s made by a team of developers under Microsoft, making it a AAA game.


Who made first indie game?

However, one of the earliest known examples of games developed on contract for these systems was that of Joyce Weisbecker, who considers herself the first indie designer, as she had created several games for the RCA Studio II console in 1976 as an independent contractor for RCA.


Is among a US indie game?

When an indie game company created Among Us in 2018, it was greeted with little fanfare. The multiplayer game remained under the radar as many games do — until the summer of the pandemic.


Who is the CEO of Minecraft?

Markus Alexej Persson (Swedish: [ˈmǎrkɵs ˈpæ̌ːʂɔn] ( listen); born 1 June 1979), also known as Notch, is a Swedish video game programmer and designer. He is best known for creating the sandbox video game Minecraft and for founding the video game company Mojang in 2009.


Why did Notch sell Minecraft?

This was attributed mainly to the fact Notch always had a distaste for the limelight, even so much so that he took to voicing his frustrations publicly. Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for trying to do the right thing is not my gig.


Who owns Minecraft now?

MicrosoftIn 2014, Mojang and the Minecraft intellectual property were purchased by Microsoft for US$2.5 billion.


How is Minecraft used in education?

Minecraft has also been used in educational settings. In 2011, an educational organization named MinecraftEdu was formed with the goal of introducing Minecraft into schools. The group works with Mojang to make the game affordable and accessible to schools. The version of Minecraft through MinecraftEDU includes unique features to allow teachers to monitor the students’ progress within the virtual world, such as receiving screenshots from students to show completion of a lesson. In September 2012, MinecraftEdu said that approximately 250,000 students around the world have access to Minecraft through the company. A wide variety of educational activities involving the game have been developed to teach students various subjects, including history, language arts and science. For an example, one teacher built a world consisting of various historical landmarks for students to learn and explore. Another teacher created a large-scale representation of an animal cell within Minecraft that student could explore and learn how the cell functions work. Great Ormond Street Hospital has been recreated in Minecraft, and it proposed that patients can use it to virtually explore the hospital before they actually visit. Minecraft may also prove as an innovation in Computer Aided Design (CAD). Minecraft offers an outlet of collaboration in design and could have an impact on the industry.


How many people can join a Minecraft realm?

Minecraft: Java Edition Realms server owners can invite up to twenty people to play on their server, with up to ten players online at a time. Minecraft Realms server owners can invite up to 3000 people to play on their server, with up to ten players online at one time. The Minecraft: Java Edition Realms servers do not support user-made plugins, but players can play custom Minecraft maps. Minecraft Realms servers support user-made add-ons, resource packs, behavior packs, and custom Minecraft maps. At Electronic Entertainment Expo 2016, support for cross-platform play between Windows 10, iOS, and Android platforms was added through Realms starting in June 2016, with Xbox One and Nintendo Switch support to come later in 2017, and support for virtual reality devices. On 31 July 2017, Mojang released the beta version of the update allowing cross-platform play. Nintendo Switch support for Realms was released in July 2018.


How does Minecraft work?

The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player). There are limits on vertical movement, but Minecraft allows an infinitely large game world to be generated on the horizontal plane. Due to technical problems when extremely distant locations are reached, however, there is a barrier preventing players from traversing to locations beyond 30,000,000 blocks from the center. The game achieves this by splitting the world data into smaller sections called “chunks” that are only created or loaded when players are nearby. The world is divided into biomes ranging from deserts to jungles to snowfields; the terrain includes plains, mountains, forests, caves, and various lava/water bodies. The in-game time system follows a day and night cycle, and one full cycle lasts 20 real-time minutes.


What are Minecraft blocks?

Players are restricted to placing or destroying blocks, which consist of grass, dirt, stone, wood, leaves, and brick. Minecraft for Windows 10 is currently exclusive to Microsoft’s Windows 10 operating system.


Why is Minecraft early access?

Minecraft is recognized as one of the first successful games to use an early access model to draw in sales prior to its full release version to help fund development. As Minecraft helped to bolster indie game development in the early 2010s, it also helped to popularize the use of the early access model in indie game development.


Where was the first Minecraft fan convention held?

Minecon is an official fan convention dedicated to Minecraft annually. The first one was held in November 2011 at the Mandalay Bay Hotel and Casino in Las Vegas. The event included the official launch of Minecraft; keynote speeches, including one by Persson; building and costume contests; Minecraft -themed breakout classes; exhibits by leading gaming and Minecraft -related companies; commemorative merchandise; and autograph and picture times with Mojang employees and well-known contributors from the Minecraft community.


What is multiplayer in Minecraft?

Multiplayer in Minecraft enables multiple players to interact and communicate with each other on a single world. It is available through direct game-to-game multiplayer, LAN play, local split screen (console-only), and servers (player-hosted and business-hosted). Players can run their own servers, use a hosting provider, or connect directly to another player’s game via Xbox Live. Single-player worlds have local area network support, allowing players to join a world on locally interconnected computers without a server setup. Minecraft multiplayer servers are guided by server operators, who have access to server commands such as setting the time of day and teleporting players. Operators can also set up restrictions concerning which usernames or IP addresses are allowed or disallowed to enter the server. Multiplayer servers have a wide range of activities, with some servers having their own unique rules and customs. The largest and most popular server is Hypixel, which has been visited by over 14 million unique players. Player versus player combat (PvP) can be enabled to allow fighting between players. Many servers have custom plugins that allow actions that are not normally possible.


How many Minecraft accounts were registered in 2011?

January 12 2011 marked the milestone of one million Minecraft accounts registered; the wave of hype, and Minecraft’s core of accessibility and simplicity, saw 10 million accounts registered just 6 months later. This was a hot property, and it was time for it to spread its net even further.


What was the inspiration for Minecraft?

Zachtronics’ Infiniminer was the inspiration for Minecraft’s blocky structure. “My god,” wrote Persson on his Tumblr, “I realized that that was the game I wanted to do… I tried to implement a simple first person engine in that style, reusing some art and code (although not as much as you’d think) from RubyDung.”.


How many people play Minecraft?

So what’s next for Minecraft? Standing at 144 million paid accounts and boasting a record of 74 million simultaneous players as of January 2018, and surely on its way to ousting Tetris as the top selling video game of all time, Minecraft doesn’t show any signs of going anywhere.


How many sales did Minecraft have in 2016?

By 2016, total sales for Minecraft across all platforms hit 100 million. And Microsoft was by no means done with Minecraft. An Education edition, which builds on the creative, problem-solving aspects of Minecraft which had made it such a popular game with young people and adults alike, launched in November 2016.


How many copies of Minecraft did Xbox sell in 2012?

The latter was (as expected) an immediate success, shifting a million downloads in five days, selling an average of 17,000 copies per day after its May 2012 release, and racking up over 4 million sales on Xbox Live Arcade alone by October 2012. Texture packs like Sphax give Minecraft a fresh look.


What caused Persson to expand the number of brains working on Minecraft?

An explosion in development , which saw a regular Friday update schedule adding features like redstone, minecarts, dungeons and spooky underworld The Nether in quick succession, led to another explosion in sales, and caused Persson to expand the number of brains working on Minecraft.


When did Notch sell Mojang?

They didn’t miss it in late 2014. Following the launch of Minecraft’s paid-for online server option, Realms, and ten days after the launch of Minecraft on Xbox One, it was announced that Notch and co. were to sell Mojang to Microsoft for a cool $2.5 billion.


How much did Minecraft sell for?

The culmination of the entire saga was the sale of the studio and Minecraft itself to Microsoft for $ 2.5 billion in 2014. It was the idea of ​​Persson himself, who was tired of criticism from eternally disaffected fans. This deal turned Notch into a millionaire overnight.


Why did Persson give the world a virtual version of Lego?

In fact, Persson (better known simply as Notch) gave the world a virtual version of Lego. The main thing was to deliberately forget all the rules. It was for the ability to forget everything that came before him that the famous developer Peter Molyneux applauded his young colleague. He started from scratch.


Is Assassin’s Creed Valhalla being developed?

Big blockbusters like Assassin’s Creed Valhalla are being developed simultaneously by people from all over the world: while one main studio is working on the core, freelancers from another part of the world can work on assets. But in 2009, Persson was alone. Useful link: Card Game Solitaire.


Is making games easy?

Making games is not very easy. Well, the technical part is within the power of many – especially with the advent of intuitive engines like Dreams – but this is not the most important thing. The most important thing is the idea. The simpler it is, the easier it is to sell it. All successful projects can be described in a few words.


Why is Minecraft Earth so slow?

Instead, Minecraft Earth languished to a slow demise due to an awkward soft launch, a total lack of marketing from Mojang Studios or Microsoft, and an incredibly slow update cadence that never addressed the lingering foundational issues afflicting Minecraft Earth.


What is the biggest game in the world?

Minecraft is the biggest game in the world, and that means it also comes with one of the biggest selections for merch, toys, and gifts. Here’s the definitive list of the best Minecraft toys and gifts for any fan.


When will Flames of the Nether be released?

When did Flames of the Nether release? February 24, 2021, which is over four months after the launch of the Xbox Series X and Series S, and just under nine months since Minecraft Dungeons released to the public. But the story doesn’t end there.


When was Mojang Studios founded?

The tale of Mojang Studios is of irrefutable success in the competitive games industry. Founded in 2009, the then-Mojang broke the scene with Minecraft, a game that combined unique visuals with limitless creative potential and accessible survival mechanics. Over a decade later, Minecraft boasts of well over 130 million active monthly users, …


How many people use Minecraft?

Over a decade later, Minecraft boasts of well over 130 million active monthly users, and has established itself as one of the largest and most popular games of all time. Years of constant support, evolutionary updates, and a simple gameplay structure that can appeal to gamers of all ages and expertise have solidified Minecraft’s position on top of the game world.


Is Minecraft Dungeons a good game?

Minecraft Dungeons is the first full-blown game that has turned Minecraft from a brand into a franchise. This co-op action RPG has made it clear since its debut that it has the foundation of a great game, but the road to where it is now has been filled with weird missteps, delays, and decisions. Like with regular Minecraft, Minecraft Dungeons is a good game built by wonderfully talented individuals and has made many players very happy playing it. Despite this, Minecraft Dungeons has undeniably been held back by the same phenomena that make Mojang Studios feel like an underfunded studio.


Is Minecraft optimized for Xbox?

Minecraft not being an optimized title is a missed opportunity from both Mojang Studios and Microsoft to make Minecraft on Xbox the best possible experience for Minecraft fans. The fact that Minecraft feels like it runs worse on my Xbox Series X almost feels like neglect, despite regular content updates and patches from Mojang Studios.


How many people are in the development team of Minecraft Dungeons?

The core development team of Minecraft Dungeons is between 20 and 25 employees.


How many people play Minecraft a month?

Minecraft is played by well over 100 million people every month. It’s a game that exists everywhere, on every platform, and it is even used to teach children in schools globally. It is comfortably Microsoft’s biggest games IP, and has remained relevant and popular for more than a decade. Yet it’s also one of the original indie games, …


What is the Indie element in Mojang?

According to Microsoft senior producer Nathan Rose, the “indie” element of Mojang is something that its parent company has been eager to maintain and protect.


Is Minecraft Dungeons a Zelda exclusive?

That doesn’t mean it’s going to be — in most cases it probably isn’t — but the idea is that it should theoretically fit within the bounds of what Minecraft is. Minecraft Dungeons was initially a Zelda-like 3DS exclusive. “There are some examples of this where we have had overlap.


Is Minecraft Dungeons a co-op game?

Minecraft Dungeons is a different take on the brand. It’s a dungeon crawler, a co-op action-adventure game, and it’s part of Mojang’s mission to expand the brand into other areas. It follows the early access launch of the AR game Minecraft Earth last year. “We wanted to make more Minecraft experiences within the franchise for a while,” Olson …


Is Dungeons a different genre?

Olson says that there has been a close relationship with the “vanilla” Minecraft team during development, as although Dungeons is a very different genre, it still had to feel like it was part of the same universe. “They’re involved day-to-day,” he says.


Is Mojang an indie?

Yet it’s also one of the original indie games, responsible for every major games publisher launching an indie label to “find the next Minecraft.”. But Mojang is not an indie anymore — not by any stretch. It’s a decent-sized studio owned by one of the world’s biggest corporations, but in the 25-person development team behind Minecraft Dungeons, …


What are the platforms for indie games?

There are two must-have platforms for every indie game strategy: Twitch and YouTube. Here’s how these platforms win at engagement and why optimization is essential.


Why is ASO important?

With more than six million apps available to download, the competition is fierce, which is why ASO is so important for indie games, especially during those early days. Your game will not always appear in the app store, either. The other six million apps (and counting) all want their time in the spotlight, so the time that you do have needs to count.


How to make your game Twitch friendly?

This could include using Twitch’s API in your game and reaching out to existing streamers to have them test your game. By optimizing your game for this platform at the early stages, you’ll also optimize your chances of streamers finding and broadcasting your game.


How much money will gaming influencers spend in 2022?

Here’s how serious we are about this: according to Mediakix, brands are set to spend up to $15 billion on influencer marketing by 2022*


How much money do indie games make on Steam?

According to VG Insights*, more than 50% of indie games on Steam have never made more than $4,000, but the top 1% make more than $7 million. Whether you are an avid gamer or an interested bystander, you’ve probably heard of Steam.


What are the most important assets for an indie game?

Every indie game developer is likely to have their own thoughts on what to use as marketing and press assets. Keeping in mind that you don’t have to spend thousands of dollars to market your indie game, there are two very important assets to prioritize: your trailer and screenshots.


What percentage of brands use Instagram?

In fact, nearly 79% of brands primarily use Instagram for influencer campaigns compared to 36% who use YouTube*. While YouTube is more than half as popular with brands, it’s actually the most important for indie game marketing.

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It Begins

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Attempting to introduce a first-person view into the game, he was less than satisfied with his results – and then he found Infiniminer. “My god,” wrote Persson on his Tumblr(opens in new tab), “I realized that that was the game I wanted to do… I tried to implement a simple first person engine in that style, reusing some art an…

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Going Alpha

  • Development quickly moved towards a paid Alpha version, which required a premium account for access. “I thought, if I don’t charge I’ll never get paid,” Notch later explained in a 2012 PC Gamer interview(opens in new tab). “If I wait until the game is done, it’s never going to be done because I won’t have the money to sustain development.” Minecraft’s Alpha sales began on June 13th 200…

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Continued Success

  • The snowball kept rolling downhill. January 12 2011 marked the milestone of one million Minecraft accounts registered; the wave of hype, and Minecraft’s core of accessibility and simplicity, saw 10 million accounts registered just 6 months later. This was a hot property, and it was time for it to spread its net even further. But, Minecraft had a pretty fundamental problem: J…

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Moving Platforms

  • Minecraft Pocket Edition wasn’t quick off the mark – it has consistently lagged behind mainline Minecraft in terms of features since it was revealed – but it brought Minecraft first to Android (specifically the Xperia Play) and then to iOS. Five days after the reveal of Pocket Edition, yet another C++ branch emerged during a presentation at 2011’s E3: the console edition. Initially an …

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A Growing Empire

  • Bolstered by its absurd sales figures and a growing popularity with kids, Minecraft’s extra-curricular activities increased. Toys and branded merchandise flooded the shelves, and the first Minecraft LEGO set(opens in new tab)– created after a successful campaign on the company’s Cuusoo (later Ideas) scheme – was released just a month after the Xbox edition emerged. The l…

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Microsoft Takes Charge

  • The Redmond company hadn’t always been particularly interested in Minecraft, at least if one-time Microsoft-contracted developer Peter Molyneux is to be believed. “I can remember coming to things like [Gamescom] back in my Microsoft days and talking to Microsoft,” he told GamesRadar. “They thought it was rubbish. You know, it didn’t have a character, it didn’t have a story, it didn’t h…

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The Future Is Blocky

  • So what’s next for Minecraft? Standing at 144 million paid accounts and boasting a record of 74 million simultaneous players as of January 2018, and surely on its way to ousting Tetris as the top selling video game of all time, Minecraft doesn’t show any signs of going anywhere. The mod scene, bolstered by integration with the Twitch launcher, continues to thrive. The game continue…

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